![]() This means you can - should the mood take you - apply your full attention to the content of your conference call, without being tempted to go on Twitter, Google holidays in Tanzania, or find listicles about wardrobe malfunctions.īetween September 2018 and March 2022, the JC kept the same game going for 42 months, amassing 17,005,748 points and with a top tile of 524288, only lost it due to five minutes of madness on a particularly dreary [[conference call in the middle of the Russia crisis. The process of sliding squares around and making them double is curiously, mindlessly, satisfying, requiring just enough attention to stop you being distracted by something else, but no more. ![]() Getting to 2048 is hard in a 4x4 grid, but a cinch in an 8x8 grid. This should push your biggest numbers into one corner Best practice, is to always swipe in the same two directions (say, left and down) unless, humanly, you can’t avoid it. Based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer. When two tiles with the same number touch, they merge into one Created by Gabriele Cirulli. How to play: Use your arrow keys to move the tiles. When two tiles with the same number touch, they merge into one and the number doubles. Join the numbers and get to the 2048 tile Get Hint. Swiping does two things: it moves all the tiles as far as they can go in the direction you have swiped them, and auto-generates a new tile in a random empty square. You have two controls - affordances - swipe up/down, and swipe left/right. You have a grid of 16, 25, 36, 49 or 64 squares (you choose!) Tiles numbered with a 2 or a 4 are auto-generated on a couple of squares the rest are empty. A game where the objective, by sliding squares around a grid and doubling them, is to get a square to total 2048. Comments? Questions? Suggestions? Requests? Insults? We’d love to hear from you.Ī concentration aid for all-hands conference calls.
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