![]() This is my first mod for Just Cause 2, I made the Ultimate Flash Mod, the mod contains 6 new skins with 4 of them never having been created until the present moment, they are: God Speed, Reverse Flash, Kid Flash, Flash, Dark Flash (Walter West), and Black Flash. ( UPDATED DARK FLASH SKIN AND NEW CHARACTER BLACK FLASH S ) I designed the clothes pixel by pixel and tried to put as many details as possible in the skins, I was based on the clothes of the comics and the TV series THE FLASH. I managed to make the Flash run in the water, yes ! Now the characters can run in the water smoothly without any kind of problem, it technically doesn't run over the water it floats over the water, the game considers water as a solid surface making it possible to float in a straight line very close to the water and that's why he moves as if he were really on a solid surface, he can walk and run. To run above the water is quite easy, you need to go to a beach and stay at the same height as the water and then just run or try to float above the water as you want, because it will be straight and you can run on the water. If you simply run on top of the water it will float on top of the water, meaning that it will not have contact with the water as it will be on top of the water, I recommend that when you are in the water do not jump because you will be standing in the air and in ground you will up to 30 meters and will falling ( I can't change this ! ). tab.If you want to run and leave the water trails behind it is necessary to do the same procedure, but you will have to be with your feet inside in the water and use the slow motion Mod ( a few attempts are required for this, but it is not difficult ) and that way when running it will leave beautiful water trails behind! To master the art of running in the water it is necessary,a little training so don't expect to get it on the first try. Run Just Cause 2 but before closing the game copy the two newly created separate_files.arc and separate_files.tab and copy them into the Just Cause 2\dlc\ directory replacing the pc_140.arc and. The full path should look something like C:\Program Files\Steam\steamapps\common\Just Cause 2\dropzone\dlc\pack_14 Inside that folder place all the files that were extracted from the pc_140.arc eg, , 14_dlcinfo.bin as well as the new 14_parachute_location.blz you created. If you haven't already create a dropzone folder in the main Just Cause 2 directory inside that create a folder called dlc, and inside that create a folder called pack_"number of dlc" eg "pack_14". Change the file extension on the file that was created by renaming from. Then delete the old 14_parachute_location.blz and make a new one by dragging the 14_parachute_location folder onto the Gibbed smallPacker. Open the image in photoshop and change it into something you like more and then save it with the nvidia dds plugin as a DXT5 (ensure the image has been flattened first and contains only one layer). ![]() This will extract it revealing the gae18_dif.dds which is the texture we want to change. So in order to change it you must drag the 14_parachute_location.blz file onto the Gibbed smallunpacker. We want to change the texture for the parachute to something more our style. ![]() The parachute is contained within the Just Cause 2/dlc folder under the name pc_140, open this file with the Gibbed ArchiveViewer then hit Save All and save the files in a folder of your choice. Installation Download the zip file from the releases and extract the JC2DualShockPrompts folder to the game directory's dropzone folder (create one if you don't have one already). Step 1Ĭhoose the DLC you want to mod in this example I will use the Chaos Parachute. Adds DualShock button prompts to Just Cause 2 for PC, accomplished by copying the button icon values from the PlayStation 3 version of the game. If the below steps nolonger work due to software updates, or something, let us know on the talk page, or add better instructions yourself. Photoshop with nvidia dds plugin (or similar program that supports DDS).Modding the DLC isn't much harder than normal modding, however in order to use this you will also need:
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